Tale of Shinar
Battle System Combat is turn-based with three types of mana that each unit in battle will accumulate each turn: Red, Green, and Blue mana. A unit can have a maximum of 3 of any combination of this mana. They are used to perform certain skills.
For example, if a unit wanted to use the Gust spell then they must have 1 green mana and if a unit wants to use the Restore spell then it would cost 1 red and 1 green mana.
Development log
- 10/14/2022 AnnouncementOct 14, 2022
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